Computer architecture is the science and art of selecting and
interconnecting hardware components to create a computer that meets functional,
performance and cost goals. In this note, students will learn how to completely
design a correct single processor computer, including processor datapath,
processor control, memory systems, and I/O. Topics covered includes:
Performance, Instructions, Arithmetic, Datapath, Control, Exceptions,
Pipelining, Caches, Memory and VM, Arithmetic, Multiprocessors.
Author(s): David A. Wood and T. A.
This note explains
the follolwing topics: Computers, Levels of Abstraction and Architecture,
Performance Concepts and Performance Evaluation, Instruction Set Architecture,
ALU Design, Designing a Single Cycle Datapath, Designing Single Cycle Control,
Designing a Multiple Cycle Processor , Designing a Multiple Cycle Controller,
Designing a Pipeline Processor, Cache Memory, Memory Systems , Virtual Memory.
This note contains the study of the evolution of
computer architecture and the factors influencing the design of hardware and
software elements of computer systems. Topics covered includes: instruction set
design, processor micro-architecture and pipelining, cache and virtual memory
organizations, protection and sharing, I/O and interrupts, in-order and
out-of-order superscalar architectures, VLIW machines, vector supercomputers,
multithreaded architectures, symmetric multiprocessors, and parallel computers.
Author(s): Dr. Joel Emer, Prof. Krste
Asanovic and Prof. Arvin
This lecture note explains the basic principles and current practices of
computer architectures and organizations, including instruction set design,
pipelining, caching, virtual memory, and parallelism.
This lecture note covers
the following topics: Parallel computer models, Program and Network properties,
Pipelining, Cache memory Organization, Multithread and Data flow architecture,
Jambheshwar University of Science and Technology, Hisar
This book covers the following topics: Introduction to the SPARC Architecture, Assembling and Debugging, Control
Transfer Instructions, Logical and Arithmetic Operations, Data Types and
Addressing, Subroutines and Parameter Passing, Instruction Encoding.