Vector Math for 3D Computer Graphics, 3rd Edition by CCSU
Computer Science Department
File Type :Online Number of Pages :NA
Description This lecture note covers the following topics:
Points and Lines, Vectors, Points, and Column Matrices, Matrix Addition, Vector
Addition, Vector Length, Vector Direction, Scaling and Unit Vectors, The Dot
Product, Length and the Dot Product, The Angle between Two Vectors, The Angle
between 3D Vectors, Projecting one Vector onto Another, Vector Cross Product,
Matrices and Simple Matrix Operations, MatrixColumn Matrix Multiplicaton,
MatrixMatrix Multiplication and Identity Matrix and Matrix Inverse.
