Java Look and Feel Design Guidelines , second edition, provides
essential information for anyone involved in creating cross-platform GUI
(graphical user interface) applications and applets in the Java TM programming
language. Java Look and Feel, Java Foundation Classes, Design Considerations,
Visual Design, Application Graphics, Windows and Panes, Dialog Boxes and Alert
Boxes, Menus and Toolbars, Basic Controls, Text Components, Selectable Lists,
Tables, and Tree Components.
This page tells you how to
create graphical user interfaces (GUIs) for applications and applets, using the
Swing components and covers the following topics related to Java GUI : Getting
Started with Swing, Swing with the NetBeans IDE, Swing Components, Concurrency,
Using Other Swing Features, Laying Out Components Within a Container, Modifying
the Look and Fee, Drag and Drop and Data Transfe, Writing Event Listeners,
Performing Custom Painting.
This note covers the following topics:
WindowListener, Adding a Panel, Fonts in Panels, Basic Graphics, Basic Event
Handling, Window Events, Event Classes and Listener Interfaces, Focus Event,
KeyBoard Events and Sketch Demo, Mouse Events and Mouse Demo, Action Interface.