An Assembly Language Introduction to Computer Architecture
An Assembly Language Introduction to Computer Architecture
An Assembly Language Introduction to Computer Architecture
This note describes the following topics: SASM - Simple Abstract
Language, Number Systems, Data Representation, Arithmetic and Logical
Operations, Floating Point Arithmetic, Data Structures, Using Regsiters for
Efficiency, The Pentium Architecture, Procedures,The Assembly Process, Input and
Output,Interrupts and Exception Handling, Features for Architectural
Performance, Architecture in Perspective, Memory Management and Virtual Memory
.
The purpose of
this book is to give the reader a better understanding of how computers really
work at a lower level than in programming languages like Pascal. By gaining a
deeper understanding of how computers work, the reader can often be much more
productive developing software in higher level languages such as C and C++.
Learning to program in assembly language is an excellent way to achieve this
goal.
This lecture note covers
essential topics such as system architecture, assembly processes, DOS file
operations, debugging, and Intel 8088 CPU registers, the course emphasizes
hands-on learning with practical assignments. The content explores addressing
modes, ASCII representation, system calls, segments, logical instructions, and
graphics programming. These notes serve as a valuable resource for students
seeking proficiency in low-level programming and hardware interfacing on the IBM
PC.
This page covers the following topics related to ARM
assembly language :ISA varieties, ARM assembly
basics, A simple program: Adding numbers, Another example: Hailstone sequence,
Another example: Adding digits, Summary of instructions so far, Condition codes,
Basic memory instructions, Addressing modes, Initializing memory,
Multiple-register memory instructions.
This PDF covers the following topics related to Assembly Language
Programming : Fundamentals of assembly language, Introduction to assembly
language and ARMlite, Countdown, Matchsticks, Hangman, Indirect & Indexed
addressing, The System Stack, and Subroutines, Interrupts, Snake.
This note explains the
following topics: Introduction to Linux Assembly Language, x86 architecture,
64-bit x86 Assembly, ARM Assembly language, ARM Thumb, 8-bit 6502 or 16-bit
65c816 Programming, Video Game Programming and Assembly Code Optimization.