This page covers the following
topics related to Go Language : Getting Started,Your First Program, Types, Variables, Control Structures, Arrays, Slices and
Maps, Functions, Pointers, Structs and Interfaces, Concurrency, Packages,
Testing, The Core Packages, Next Steps.
This book explores history,
design principles and application in design patterns. It evaluates Go's
suitability for learning, discusses design patterns in Go using the GoHotDraw
framework, and systematically assesses Go's features. The book concludes with
insights into related work, future prospects, and a concise summary, featuring a
comprehensive design pattern catalog for developers and researchers exploring
Go's programming paradigms.
This page covers the following
topics related to Go Language : Getting Started,Your First Program, Types, Variables, Control Structures, Arrays, Slices and
Maps, Functions, Pointers, Structs and Interfaces, Concurrency, Packages,
Testing, The Core Packages, Next Steps.