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Simulating Humans Computer Graphics, Animation, and Control (N.I. Badler)
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Simulating Humans Computer Graphics, Animation, and Control (N.I. Badler)
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File Type :PDF
Number of Pages :283

Description
This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. It will also help inform design engineers of the state-of-the-art in human gure modeling, and hence of the human-centered design central to the emergent notion of Concurrent Engineering. Topics covered includes: Body Modeling, Spatial Interaction, Behavioral Control, Simulation with Societies of Behaviors, Task-Level Specifications and Epilogue.
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