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Computer Graphics Lecture Notes by MIT

Computer Graphics Lecture Notes by MIT

Computer Graphics Lecture Notes by MIT

These lecture notes, by Prof. Wojciech Matusik and Prof. Fredo Durand, summarize the algorithms, software, and hardware used in computer graphics. The notes will introduce essential concepts: ray tracing and the graphics pipeline, to render realistic images. Further, various transformations will be introduced, along with the generation of shadows and texture mapping. Further topics in the curriculum include methods of sampling, global illumination, and splines in order to give a wide view on rendering and image synthesis, while animation and color theory are added to the completion of visual representation understanding. These notes are ideal for those seeking indepth studies of advanced graphics techniques and their applications, from basic principles to complex rendering and illumination models.

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