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Computer Graphics by AAGASC

Computer Graphics by AAGASC

Computer Graphics by AAGASC

The following textbook by Arignar Anna Government Arts and Science College gives an overview of computer graphics systems in some detail. It begins with the overall architecture of computer graphics systems in order to place into context how such graphical applications are built and executed. Output primitives discussed in this book are the basic elements used in constructing an image. Also, there is a discussion about 2D geometric transformations for manipulating two-dimensional objects. It contains parts on the graphical user interface and the methods of interactive input that are very important when one is designing graphics applications that should be friendly to users. Geometric and modeling transformations concerning 3D graphics are dealt with in the book at the description of how to create and modify three-dimensional objects. Hence, the resource is helpful in studying both the basic issues of computer graphics systems and its applications.

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s100 Pages
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