Computer Science BooksComputer Graphics Books

Computer Graphics by AAGASC

Computer Graphics by AAGASC

Computer Graphics by AAGASC

The PDF covers the following topics related to Computer Graphics : Overview of Computer Graphics System, Output Primitives, 2D Geometric Transformations, Graphical User Interfaces and Interactive Input Methods, 3D Geometric and Modeling Transformations.

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s100 Pages
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Computer Graphics by AAGASC

Computer Graphics by AAGASC

The PDF covers the following topics related to Computer Graphics : Overview of Computer Graphics System, Output Primitives, 2D Geometric Transformations, Graphical User Interfaces and Interactive Input Methods, 3D Geometric and Modeling Transformations.

s100 Pages
Lecture Notes On Computer Graphics

Lecture Notes On Computer Graphics

This note explains the following topics: Application of Computer Graphics, Line drawing algorithms, Two Dimensional Transformations, 2-Dimensional viewing, 3D Object Representations, Three Dimensional Transformations, Visible-Surface Detection Methods, Computer Animation.

s58 Pages
Computer Graphics Lecture Notes by Shri Vishnu Engineering College For Women

Computer Graphics Lecture Notes by Shri Vishnu Engineering College For Women

This note covers the following topics: Computer-Aided Design for engineering and architectural systems, Presentation Graphics, Computer Art, Scan-Line Polygon Fill Algorithm, Two Dimensional Transformations, 2-Dimensional viewing, 3D Object Representations, Three Dimensional Transformations, Visible-Surface Detection Methods, Computer Animation.

s63 Pages
Computer Graphics Course Notes

Computer Graphics Course Notes

This lecture note covers the following topics: Computer Graphics Basics, Introduction to C++, Getting Started with OpenGL, OpenGL Examples, An OpenGL Flight Simulator, Introduction to Java, Writing Classes in Java, Basic Java Graphics, Introduction to JavaScript, JavaScript Graphics with Canvas and Scalable Vector Graphics (SVG).

sNA Pages
OpenGL Programming Guide

OpenGL Programming Guide

This guide covers the following topics: State Management and Drawing Geometric Objects, Viewing, Color, Lighting, Blending, Antialiasing, Fog, and Polygon Offset, Display Lists, Drawing Pixels, Bitmaps, Fonts, and Images, Texture Mapping, The Framebuffer, Tessellators and Quadrics.

sNA Pages
OpenGL Reference Manual

OpenGL Reference Manual

This is an alphabetical list of the OpenGL functions in this on-line reference.

sNA Pages
C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)

C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)

The purpose of this book is to teach you how to write GUI programs using Qt 3. It is assumed that you have a basic knowledge of C++.The code examples use a subset of C++, avoiding many C++ features that are rarely needed when programming Qt.

s464 Pages
Cross Platform GUI Programming with wxWidgets (Julian Smart/Kevin Hock)

Cross Platform GUI Programming with wxWidgets (Julian Smart/Kevin Hock)

Currently this section contains no detailed description for the page, will update this page soon.

s Pages
Computer Graphics Primer

Computer Graphics Primer

Currently this section contains no detailed description for the page, will update this page soon.

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Encyclopedia of Graphics File Formats

Encyclopedia of Graphics File Formats

Currently this section contains no detailed description for the page, will update this page soon.

s Pages