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Lecture Note on Computer Graphics

Lecture Note on Computer Graphics

Lecture Note on Computer Graphics

This note explains the following topics: basics of Computer Graphics, Graphics Primitives, 2D Transformation and Viewing, 3D Concept and Object Representation, 3D Transformation and Viewing and advance Topics.

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s130 Pages
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Lecture Note on Computer Graphics

Lecture Note on Computer Graphics

This note explains the following topics: basics of Computer Graphics, Graphics Primitives, 2D Transformation and Viewing, 3D Concept and Object Representation, 3D Transformation and Viewing and advance Topics.

s130 Pages
Computer Graphics Lecture Notes by Malla Reddy College Of Engineering

Computer Graphics Lecture Notes by Malla Reddy College Of Engineering

The PDF covers the following topics related to Computer Graphics :Application areas of Computer Graphics, Output primitives: Points and lines, 2-D geometrical transforms: 2-D viewing, 3-D object representation, 3-D Geometric transformations, Visible surface detection methods,Computer animation.

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Computer Graphics by AAGASC

Computer Graphics by AAGASC

The PDF covers the following topics related to Computer Graphics : Overview of Computer Graphics System, Output Primitives, 2D Geometric Transformations, Graphical User Interfaces and Interactive Input Methods, 3D Geometric and Modeling Transformations.

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Computer Graphics Lecture Notes by Clinton L. Jeffery

Computer Graphics Lecture Notes by Clinton L. Jeffery

This note explains the following topics: Graphics Hardware, Frame Buffers, Line Drawing, API parameters and graphic contexts, Color Indices and Colormaps, Raster Operations, UIGUI's Graphics Primitives, Region Filling, Golden Rectangle, Backing Store and Expose Events, Contexts and Cloning, Splines, Smooth Curves, Gamma Correction, 2D Geometrical Transformations, Composition of 3D Transformations, OpenGL, GLU and GLUT objects, Phong Model, Texture Mapping, Texture Coordinate Generation, Texture Objects, Curves and Surfaces, 3D Model File Formats.

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Computer Graphics by Seoul National University

Computer Graphics by Seoul National University

The goal of this note is to provides an Introduction to the theory of computer graphics. Topics covered includes: Scan conversion and clipping, Windows Programming and Sampling, 2D and 3D Geometric transformation, 2D viewing, DirectX : Creating a device and rendering vertices, Modeling and 3D Viewing, Hidden surface removal Hidden surface removal, Using matrices, Texture Mapping and Lighting Color, Curve and surfaces, Fixed and programmable pipeline.

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Computer Graphics Lecture Notes by MIT

Computer Graphics Lecture Notes by MIT

This note provides introduction to computer graphics algorithms, software and hardware. Topics covered includes: ray tracing, the graphics pipeline, transformations, shadows, texture mapping, sampling, global illumination, splines, animation and color.

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