Computer Science BooksComputer Graphics Books

C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)

C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)

C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)

The purpose of this book is to teach you how to write GUI programs using Qt 3. It is assumed that you have a basic knowledge of C++.The code examples use a subset of C++, avoiding many C++ features that are rarely needed when programming Qt.

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s464 Pages
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Computer Graphics by Mandeep Kaur

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s234 Pages
Computer Graphics by Nobuhiko Mukai

Computer Graphics by Nobuhiko Mukai

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Computer Graphics Course Notes

Computer Graphics Course Notes

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OpenGL Programming Guide

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Architecture for Combinator Graph Reduction

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Simulating Humans Computer Graphics, Animation, and Control (N.I. Badler)

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This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. It will also help inform design engineers of the state-of-the-art in human gure modeling, and hence of the human-centered design central to the emergent notion of Concurrent Engineering. Topics covered includes: Body Modeling, Spatial Interaction, Behavioral Control, Simulation with Societies of Behaviors, Task-Level Specifications and Epilogue.

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Computer Graphics Primer

Computer Graphics Primer

Currently this section contains no detailed description for the page, will update this page soon.

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Graph Theory, 3rd Edition (R. Diestel)

Graph Theory, 3rd Edition (R. Diestel)

Currently this section contains no detailed description for the page, will update this page soon.

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